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Chord list sideboard guide

·1317 words·7 mins

This list was used as the “current 75” on June 23rd 2026. It is now archived, and we keep the sideboard guide in case you want to play a chord list.

Main deck — 60
Creatures — 24
4 Badgermole Cub
4 Delighted Halfling
4 Young Wolf
3 Yawgmoth, Thran Physician
3 Walking Ballista
1 Endurance
1 Formidable Speaker
1 Orcish Bowmasters
1 Ouroboroid
1 Sephiroth, Fabled SOLDIER
1 Strangleroot Geist

Artifacts — 4
4 Agatha's Soul Cauldron

Instants — 2
2 Chord of Calling

Sorceries — 6
3 Green Sun's Zenith
3 Malevolent Rumble

Enchantments — 1
1 Dredger's Insight

Planeswalkers — 1
1 Grist, the Hunger Tide

Lands — 22
4 Verdant Catacombs
3 Forest
3 Overgrown Tomb
3 Spymaster's Vault
2 Boseiju, Who Endures
2 Windswept Heath
1 Dryad Arbor
1 Misty Rainforest
1 Swamp
1 Underground Mortuary
1 Wooded Foothills
Sideboard — 15
3 Fatal Push
2 Force of Vigor
2 Fulminator Mage
2 Thoughtseize
2 Vexing Bauble
1 Culling Ritual
1 Endurance
1 Outland Liberator
1 Soulless Jailer

Sideboard used
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3 Fatal Push; 2 Force of Vigor; 2 Fulminator Mage; 2 Thoughtseize; 2 Vexing Bauble; 1 Culling Ritual; 1 Endurance; 1 Outland Liberator; 1 Soulless Jailer.

Global notes
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Do not bring Force of Vigor unless their main plan or expected post-board plan gives you real targets.

Thoughtseize comes in against heavy-counterspell decks. That includes Dimir Frog/Flash and UW Control, in addition to the combo and big-mana matchups listed below.

Vexing Bauble stays in against Simic Ritual. It is for Shardless Agent cascade and free interaction such as Flare of Denial, Force of Negation, Subtlety, and Endurance. If their list is pure Birthing Ritual without cascade/free spells, trim Baubles first.

Mill intentionally boards above 60. The plan brings in 8 and cuts 7, so the post-board deck is 61 cards.

Matchups
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Izzet Affinity

IN: 2 Force of Vigor; 2 Vexing Bauble; 1 Outland Liberator.

OUT: 1 Badgermole Cub; 1 Dredger's Insight; 1 Green Sun's Zenith; 1 Grist, the Hunger Tide; 1 Sephiroth, Fabled SOLDIER.

Amulet Titan

IN: 2 Thoughtseize; 2 Fulminator Mage; 2 Force of Vigor; 1 Outland Liberator.

OUT: 1 Orcish Bowmasters; 1 Badgermole Cub; 1 Walking Ballista; 1 Dredger's Insight; 1 Green Sun's Zenith; 1 Ouroboroid; 1 Sephiroth, Fabled SOLDIER.

Tameshi Belcher

IN: 2 Thoughtseize; 2 Fulminator Mage; 2 Vexing Bauble; 1 Soulless Jailer; 1 Outland Liberator.

OUT: 1 Orcish Bowmasters; 1 Badgermole Cub; 1 Young Wolf; 1 Malevolent Rumble; 1 Dredger's Insight; 1 Green Sun's Zenith; 1 Grist, the Hunger Tide; 1 Sephiroth, Fabled SOLDIER.

Do not bring Force by default unless you saw specific artifact or enchantment targets.

Boros Energy / Mardu Energy

IN: 3 Fatal Push; 1 Culling Ritual; 1 Outland Liberator.

OUT: 2 Badgermole Cub; 1 Chord of Calling; 1 Malevolent Rumble; 1 Green Sun's Zenith.

Do not bring Force by default. Culling is part of the normal plan here.

Boros Land Boom

IN: 2 Thoughtseize; 1 Force of Vigor; 1 Outland Liberator; 1 Endurance.

OUT: 1 Walking Ballista; 2 Malevolent Rumble; 1 Dredger's Insight; 1 Green Sun's Zenith.

Force is for Blood Moon and hate permanents, not for the land-destruction spells themselves.

Broodscale

IN: 3 Fatal Push; 2 Force of Vigor; 1 Outland Liberator.

OUT: 1 Orcish Bowmasters; 1 Badgermole Cub; 1 Walking Ballista; 1 Malevolent Rumble; 1 Dredger's Insight; 1 Chord of Calling.

Culling Ritual is optional over the second Chord if they are especially low-to-the-ground or token-heavy.

Burn

IN: 3 Fatal Push; 1 Outland Liberator.

OUT: 1 Badgermole Cub; 1 Malevolent Rumble; 1 Green Sun's Zenith; 1 Grist, the Hunger Tide.

Outland covers Roiling Vortex, Eidolon, and stray hate permanents.

Dimir Frog / Dimir Flash

IN: 3 Fatal Push; 2 Thoughtseize; 1 Endurance.

OUT: 1 Badgermole Cub; 1 Walking Ballista; 1 Chord of Calling; 1 Malevolent Rumble; 1 Dredger's Insight; 1 Green Sun's Zenith.

Thoughtseize is for the heavy-counterspell games. Keep Orcish Bowmasters.

Domain Zoo

IN: 3 Fatal Push; 2 Force of Vigor; 1 Outland Liberator.

OUT: 2 Badgermole Cub; 1 Walking Ballista; 1 Young Wolf; 1 Dredger's Insight; 1 Green Sun's Zenith.

Force is for Leyline / Binding-style permanent packages. If they are a lean creature-burn build, trim Force first.

Eldrazi Ramp

IN: 2 Thoughtseize; 2 Fulminator Mage; 1 Force of Vigor; 1 Outland Liberator.

OUT: 1 Orcish Bowmasters; 1 Badgermole Cub; 1 Walking Ballista; 1 Malevolent Rumble; 1 Dredger's Insight; 1 Green Sun's Zenith.

Esper Blink / Azorius Blink

IN: 3 Fatal Push; 1 Vexing Bauble; 1 Outland Liberator.

OUT: 2 Badgermole Cub; 1 Walking Ballista; 1 Malevolent Rumble; 1 Green Sun's Zenith.

Do not bring Force unless you saw a specific permanent that must be answered.

Goryo's / Reanimator

IN: 3 Fatal Push; 1 Vexing Bauble; 1 Soulless Jailer; 1 Endurance.

OUT: 2 Badgermole Cub; 1 Young Wolf; 1 Malevolent Rumble; 1 Green Sun's Zenith; 1 Sephiroth, Fabled SOLDIER.

Against counter-heavy Grixis builds, add 2 Thoughtseize and cut 1 Chord of Calling plus 1 Dredger's Insight.

Living End

IN: 2 Thoughtseize; 2 Vexing Bauble; 1 Soulless Jailer; 1 Endurance.

OUT: 1 Badgermole Cub; 1 Walking Ballista; 1 Young Wolf; 1 Dredger's Insight; 1 Green Sun's Zenith; 1 Sephiroth, Fabled SOLDIER.

Keep Chord because it finds Endurance and Soulless Jailer.

Mill

IN: 3 Fatal Push; 2 Thoughtseize; 1 Vexing Bauble; 1 Outland Liberator; 1 Endurance.

OUT: 3 Malevolent Rumble; 1 Dredger's Insight; 1 Badgermole Cub; 1 Grist, the Hunger Tide; 1 Sephiroth, Fabled SOLDIER.

Intentional 61-card configuration after sideboarding.

Neoform

IN: 2 Thoughtseize; 2 Vexing Bauble.

OUT: 1 Badgermole Cub; 1 Malevolent Rumble; 1 Ouroboroid; 1 Sephiroth, Fabled SOLDIER.

Izzet Prowess

IN: 3 Fatal Push; 2 Vexing Bauble; 1 Culling Ritual; 1 Endurance.

OUT: 2 Badgermole Cub; 1 Chord of Calling; 2 Malevolent Rumble; 1 Green Sun's Zenith; 1 Grist, the Hunger Tide.

Do not bring Force. Culling is part of the normal plan here.

Rhinos

IN: 2 Fatal Push; 2 Thoughtseize; 2 Vexing Bauble; 1 Soulless Jailer.

OUT: 1 Badgermole Cub; 1 Walking Ballista; 1 Young Wolf; 1 Malevolent Rumble; 1 Dredger's Insight; 1 Green Sun's Zenith; 1 Grist, the Hunger Tide.

Vexing is for cascade. Force is not part of the default plan.

Ruby Storm

IN: 2 Fatal Push; 2 Thoughtseize; 1 Culling Ritual; 1 Soulless Jailer; 1 Outland Liberator; 1 Endurance.

OUT: 1 Badgermole Cub; 1 Walking Ballista; 1 Young Wolf; 1 Malevolent Rumble; 1 Yawgmoth, Thran Physician; 1 Green Sun's Zenith; 1 Ouroboroid; 1 Sephiroth, Fabled SOLDIER.

Do not bring Vexing Bauble. Do not bring Force by default.

Samwise Combo

IN: 3 Fatal Push; 1 Force of Vigor; 1 Soulless Jailer; 1 Outland Liberator.

OUT: 1 Badgermole Cub; 1 Young Wolf; 1 Chord of Calling; 1 Malevolent Rumble; 1 Dredger's Insight; 1 Green Sun's Zenith.

Simic Ritual

IN: 3 Fatal Push; 2 Vexing Bauble; 1 Outland Liberator.

OUT: 1 Badgermole Cub; 1 Walking Ballista; 1 Young Wolf; 1 Malevolent Rumble; 1 Green Sun's Zenith; 1 Formidable Speaker.

Bauble is for Shardless Agent cascade and free interaction, not for Birthing Ritual itself. If their list has no cascade/free spells, swap the 2 Baubles for 1 Culling Ritual and 1 Thoughtseize.

Tron

IN: 2 Thoughtseize; 2 Fulminator Mage; 1 Force of Vigor; 1 Outland Liberator.

OUT: 1 Orcish Bowmasters; 1 Badgermole Cub; 1 Malevolent Rumble; 1 Dredger's Insight; 1 Green Sun's Zenith; 1 Endurance.

Fatal Push is not a default bring-in. Add 1-2 Push only against creature-heavy Eldrazi lists where revolt is reliable.

UW Control

IN: 2 Thoughtseize; 1 Vexing Bauble; 1 Endurance.

OUT: 1 Badgermole Cub; 1 Young Wolf; 1 Chord of Calling; 1 Dredger's Insight.

Bring Outland over Endurance if they show Rest in Peace, High Noon, or Isochron Scepter.

Yawgmoth Mirror

IN: 3 Fatal Push; 1 Force of Vigor; 1 Outland Liberator.

OUT: 1 Badgermole Cub; 1 Walking Ballista; 1 Chord of Calling; 1 Malevolent Rumble; 1 Dredger's Insight.

Keep Orcish Bowmasters. It punishes opposing Yawgmoth draw chains.

Last updated
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June 25, 2026.